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Pulverizer "Bloody" LMG Weapons At a glance
Manufacturer Unknown manufacturer
Weapon type WeaponPersonal Visual Compact
Metric Imperial
Compared toFps-weapon FPS Weapons Unknown manufacturer ships Size 3+ Range 150 m+ All weapons Damage & fire Alpha damage 27 dmg
≈ median
Range & handling Effective range 2,100 m
top 25%
Projectile speed 1,050 m/s
top 25%
All raw fields (204) Sourced from Star Citizen Wiki contributors, CC BY-SA 4.0 . StarStats strips bookkeeping fields and restructures per-category extras — see /about .
ammunition.bullet_impulse_falloff.drop_falloff 0.005 ammunition.bullet_impulse_falloff.max_falloff 0.33 ammunition.bullet_impulse_falloff.min_distance 1 ammunition.bullet_type 2 ammunition.capacity 120 ammunition.conversion_rate 1 ammunition.damage_drop_min_damage.biochemical 0 ammunition.damage_drop_min_damage.distortion 0 ammunition.damage_drop_min_damage.energy 0 ammunition.damage_drop_min_damage.physical
10 ammunition.damage_drop_min_damage.stun 0
ammunition.damage_drop_min_damage.thermal 0
ammunition.damage_drop_min_damage.total 10
ammunition.damage_drop_min_distance.biochemical 0
ammunition.damage_drop_min_distance.distortion 0
ammunition.damage_drop_min_distance.energy 0
ammunition.damage_drop_min_distance.physical 50
ammunition.damage_drop_min_distance.stun 0
ammunition.damage_drop_min_distance.thermal 0
ammunition.damage_drop_min_distance.total 50
ammunition.damage_drop_per_meter.biochemical 0
ammunition.damage_drop_per_meter.distortion 0
ammunition.damage_drop_per_meter.energy 0
ammunition.damage_drop_per_meter.physical 0.011
ammunition.damage_drop_per_meter.stun 0
ammunition.damage_drop_per_meter.thermal 0
ammunition.damage_drop_per_meter.total 0.011
ammunition.damage_falloff_level_1 0
ammunition.damage_falloff_level_2 0
ammunition.damage_falloff_level_3 0.5
ammunition.damage_falloffs.min_damage.Biochemical 0
ammunition.damage_falloffs.min_damage.Distortion 0
ammunition.damage_falloffs.min_damage.Energy 0
ammunition.damage_falloffs.min_damage.Physical 10
ammunition.damage_falloffs.min_damage.Stun 0
ammunition.damage_falloffs.min_damage.Thermal 0
ammunition.damage_falloffs.min_distance.Biochemical 0
ammunition.damage_falloffs.min_distance.Distortion 0
ammunition.damage_falloffs.min_distance.Energy 0
ammunition.damage_falloffs.min_distance.Physical 50
ammunition.damage_falloffs.min_distance.Stun 0
ammunition.damage_falloffs.min_distance.Thermal 0
ammunition.damage_falloffs.per_meter.Biochemical 0
ammunition.damage_falloffs.per_meter.Distortion 0
ammunition.damage_falloffs.per_meter.Energy 0
ammunition.damage_falloffs.per_meter.Physical 0.011
ammunition.damage_falloffs.per_meter.Stun 0
ammunition.damage_falloffs.per_meter.Thermal 0
ammunition.impact_damage [{"damage":27,"name":"Physical","type":"impact"}]
ammunition.impact_damage_map.physical 27
ammunition.impulse_scale 1
ammunition.initial_capacity 120
ammunition.lifetime 2
ammunition.max_penetration_thickness 0.4
ammunition.penetration.base_distance 0
ammunition.penetration.far_radius 5
ammunition.penetration.near_radius 0.5
ammunition.range 2100
ammunition.size 1
ammunition.speed 1050
ammunition.uuid e21bdd81-a0ba-4499-b169-a3c1b94f1f70
classification FPS.Weapon.Medium
classification_label Medium Weapon
description.de_DE Magazinkapazität: 120 Schuss
Schussrate: 355 Schuss/min
Effektive Reichweite: 100 m
Nichts ist so effektiv, um ungebetene Gäste zu vertreiben, wie ein prall gefülltes Magazin mit .50 Kaliber-Patronen. Basierend auf einer modifizierten FS9 spart das Pulverizer LMG keine Zeit mit Höflichkeiten und setzt stattdessen auf direkte Konfrontation.
Die Bloody-Version verfügt über eine rote Lackierung.
description.en_EN Nothing like ripping through a huge mag of .50 cal bullets to scare away unwanted guests. Based on a modified FS9, the Pulverizer LMG wastes no time with pleasantries, instead lends itself to a more direct confrontational approach.
The Bloody version features a red paintjob.
description.fr_FR Type d'article : LMG
Fabricant : Inconnu
Classe : Balistique
Taille du chargeur : 120
Cadence de tir : 355 cpm
Portée effective : 100 m
Rien de tel que de déchirer un énorme chargeur rempli de balles de calibre .50 pour faire fuir les invités indésirables. Basé sur une FS9 modifiée, le Pulverizer LMG ne perd pas de temps avec les politesses et adopte une approche plus directe et frontale.
La version Bloody affiche une peinture rouge.
description.zh_CN 制造商:未知
物品类型:轻机枪
分类:实弹
弹匣容量:120
射速:355 rpm
有效射程:100 米
没有什么比用一整弹匣的.50口径子弹扫射更能吓退不速之客了。这款基于FS9改装的粉碎者 轻机枪从不客套,专攻直面交锋的硬派风格。
血腥版采用红色涂装。
description_data [{"name":"Class","type":"Ballistic","value":"Ballistic"},{"name":"Effective Range","type":"100 m","value":"100 m"},{"name":"Item Type","type":"LMG","value":"LMG"},{"name":"Magazine Size","type":"12…
dimension.cargo_dimension.height 0.3
dimension.cargo_dimension.length 1.03
dimension.cargo_dimension.width 0.13
dimension.height 0.75
dimension.length 1.5
dimension.ui_dimension.height 0.75
dimension.ui_dimension.length 1.5
dimension.ui_dimension.width 0.75
dimension.volume 0.018
dimension.volume_converted 18000
dimension.volume_converted_unit µSCU
dimension.width 0.75
images [{"original_height":1080,"original_url":"https://media.starcitizen.tools/8/8f/PulverizerLMG1.png","original_width":1920,"source":"starcitizen.tools","thumbnail_height":338,"thumbnail_url":"https://…
interactions ["Enableesp","Disableesp","Enablecruise","Disablecruise","Enablevtol","Disablevtol","Enableproximityassist","Disableproximityassist","Engineon","Engineoff","Enabledecoupled","Disabledecoupled","Ena…
is_base_variant true
is_craftable false
is_lootable true
link https://api.star-citizen.wiki/api/items/32b9b103-fed2-492d-ab8c-ad0c45296039
manufacturer.code UNKN
manufacturer.link https://api.star-citizen.wiki/api/manufacturers/UNKN
manufacturer.name Unknown manufacturer
manufacturer.uuid 587a3cae-5e66-4f22-b0fc-1a47d41cafef
manufacturer_description Unknown
mass 12.2
personal_weapon.ads_spread.decay 3
personal_weapon.ads_spread.first_attack 2
personal_weapon.ads_spread.per_attack 1
personal_weapon.ammunition.bullet_impulse_falloff.drop_falloff 0.005
personal_weapon.ammunition.bullet_impulse_falloff.max_falloff 0.33
personal_weapon.ammunition.bullet_impulse_falloff.min_distance 1
personal_weapon.ammunition.bullet_type 2
personal_weapon.ammunition.capacity 120
personal_weapon.ammunition.conversion_rate 1
personal_weapon.ammunition.damage_drop_min_damage.biochemical 0
personal_weapon.ammunition.damage_drop_min_damage.distortion 0
personal_weapon.ammunition.damage_drop_min_damage.energy 0
personal_weapon.ammunition.damage_drop_min_damage.physical 10
personal_weapon.ammunition.damage_drop_min_damage.stun 0
personal_weapon.ammunition.damage_drop_min_damage.thermal 0
personal_weapon.ammunition.damage_drop_min_damage.total 10
personal_weapon.ammunition.damage_drop_min_distance.biochemical 0
personal_weapon.ammunition.damage_drop_min_distance.distortion 0
personal_weapon.ammunition.damage_drop_min_distance.energy 0
personal_weapon.ammunition.damage_drop_min_distance.physical 50
personal_weapon.ammunition.damage_drop_min_distance.stun 0
personal_weapon.ammunition.damage_drop_min_distance.thermal 0
personal_weapon.ammunition.damage_drop_min_distance.total 50
personal_weapon.ammunition.damage_drop_per_meter.biochemical 0
personal_weapon.ammunition.damage_drop_per_meter.distortion 0
personal_weapon.ammunition.damage_drop_per_meter.energy 0
personal_weapon.ammunition.damage_drop_per_meter.physical 0.011
personal_weapon.ammunition.damage_drop_per_meter.stun 0
personal_weapon.ammunition.damage_drop_per_meter.thermal 0
personal_weapon.ammunition.damage_drop_per_meter.total 0.011
personal_weapon.ammunition.damage_falloff_level_1 0
personal_weapon.ammunition.damage_falloff_level_2 0
personal_weapon.ammunition.damage_falloff_level_3 0.5
personal_weapon.ammunition.damage_falloffs.min_damage.Biochemical 0
personal_weapon.ammunition.damage_falloffs.min_damage.Distortion 0
personal_weapon.ammunition.damage_falloffs.min_damage.Energy 0
personal_weapon.ammunition.damage_falloffs.min_damage.Physical 10
personal_weapon.ammunition.damage_falloffs.min_damage.Stun 0
personal_weapon.ammunition.damage_falloffs.min_damage.Thermal 0
personal_weapon.ammunition.damage_falloffs.min_distance.Biochemical 0
personal_weapon.ammunition.damage_falloffs.min_distance.Distortion 0
personal_weapon.ammunition.damage_falloffs.min_distance.Energy 0
personal_weapon.ammunition.damage_falloffs.min_distance.Physical 50
personal_weapon.ammunition.damage_falloffs.min_distance.Stun 0
personal_weapon.ammunition.damage_falloffs.min_distance.Thermal 0
personal_weapon.ammunition.damage_falloffs.per_meter.Biochemical 0
personal_weapon.ammunition.damage_falloffs.per_meter.Distortion 0
personal_weapon.ammunition.damage_falloffs.per_meter.Energy 0
personal_weapon.ammunition.damage_falloffs.per_meter.Physical 0.011
personal_weapon.ammunition.damage_falloffs.per_meter.Stun 0
personal_weapon.ammunition.damage_falloffs.per_meter.Thermal 0
personal_weapon.ammunition.impact_damage [{"damage":27,"name":"Physical","type":"impact"}]
personal_weapon.ammunition.impact_damage_map.physical 27
personal_weapon.ammunition.impulse_scale 1
personal_weapon.ammunition.initial_capacity 120
personal_weapon.ammunition.lifetime 2
personal_weapon.ammunition.max_penetration_thickness 0.4
personal_weapon.ammunition.penetration.base_distance 0
personal_weapon.ammunition.penetration.far_radius 5
personal_weapon.ammunition.penetration.near_radius 0.5
personal_weapon.ammunition.range 2100
personal_weapon.ammunition.size 1
personal_weapon.ammunition.speed 1050
personal_weapon.ammunition.uuid e21bdd81-a0ba-4499-b169-a3c1b94f1f70
personal_weapon.capacity 120
personal_weapon.class Ballistic
personal_weapon.damage.alpha.biochemical 0
personal_weapon.damage.alpha.distortion 0
personal_weapon.damage.alpha.energy 0
personal_weapon.damage.alpha.physical 27
personal_weapon.damage.alpha.stun 0
personal_weapon.damage.alpha.thermal 0
personal_weapon.damage.alpha_total 27
personal_weapon.damage.dps.biochemical 0
personal_weapon.damage.dps.distortion 0
personal_weapon.damage.dps.energy 0
personal_weapon.damage.dps.physical 159.8
personal_weapon.damage.dps.stun 0
personal_weapon.damage.dps.thermal 0
personal_weapon.damage.dps_total 159.8
personal_weapon.damage.max 3240
personal_weapon.damage.maximum 3240
personal_weapon.damage_per_shot 27
personal_weapon.damages [{"damage":27,"name":"physical","type":"impact"}]
personal_weapon.effective_range 2100
personal_weapon.fire_mode Rapid
personal_weapon.magazine_size 120
personal_weapon.modes [{"ammo_per_mscu":null,"ammo_per_shot":1,"auto_dosage_modifier":null,"battery_drain_per_second":null,"beam_radius":null,"charge_down_time":null,"charge_up_time":null,"collection_rate":null,"cooldow…
personal_weapon.pellets_per_shot 1
personal_weapon.range 2100
personal_weapon.rof 355
personal_weapon.rpm 355
personal_weapon.spread.decay 3
personal_weapon.spread.first_attack 2
personal_weapon.spread.max 7.5
personal_weapon.spread.maximum 7.5
personal_weapon.spread.min 2
personal_weapon.spread.minimum 2
personal_weapon.spread.per_attack 1
personal_weapon.type LMG
ports [{"compatible_types":[{"sub_types":["Magazine"],"type":"WeaponAttachment"}],"display_name":"Magazine Attach","editable":true,"equipped_item_uuid":"b4df80a2-7aa6-412c-b1ff-67467bcf43ec","flags":[],"…
rarity Uncommon
size 4
slug pulverizer-bloody-lmg
sub_type Medium
sub_type_label Medium
tags ["stocked","lmg","none_lmg_ballistic_01"]
type WeaponPersonal
type_label FPS Weapon
type_web_url https://api.star-citizen.wiki/items?filter%5Btype%5D=WeaponPersonal
uuid 32b9b103-fed2-492d-ab8c-ad0c45296039
web_url https://api.star-citizen.wiki/items/pulverizer-bloody-lmg
Pulverizer "Bloody" LMG — Weapons — StarStats